Call for GamersTransformative Gaming & Simulation is a research team studying the ways in which games can be used to foster reflective thinking, advance scientific research, teach STEM concepts, and all kinds of other great stuff. We'd love to have you playtest our games! Some of our game events will be Bloomington-specific, but other games can be played online. Leave your e-mail in the sign-up box to the right, and we'll let you know when we have something exciting going on. (If you can't see the box, you may need to enable Javascript in your browser.)
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What's NewCongratulations to the entire Transformative Gaming & Simulation crew for the acceptance of their joint talk, "Examining Reflective Awareness in Gaming Experience," at Games for Change in New York City. Games for Change consists of some 40 talks, including the likes of Al Gore, James Shelton, and Jesse Schell, so it's certainly an honor to be included. If you're going to the conference and want to catch the talk, it'll be during the Games for Learning Institute track on Day 2 (current schedule available here). Go Tom!
Other Upcoming TG&S PresentationsSewell, B., Fennewald, T., Jameson, E., Parmer, T., Kluesener, E., Dyer, D., & Castronova, E. (2011, July). Creating the sandbox: Designing games for emergent social phenomena. "Worked Example" presentation at Games, Learning, and Society in Madison, WI. Recchia, G., Mota, P., Fennewald, T., & Jameson, E. (2011, July). Happy pets, happy players: Designing virtual pets to foster mindfulness and collaborative practices. Poster presentation at Games, Learning, and Society in Madison, WI.
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