Experiences for learning

Services


Design – Research – Facilitation – Consulting

 

Design

We design custom games on demand. Our most popular games foster interpersonal communication, reflective discourse, moral development, and systems thinking. Explore our product catalog which includes:

Research

Our research has been featured in a number of venues and journals including:

  • Simulation and Gaming
  • Learning 2.0 (keynote)
  • Games for Change (invited talk)
  • Games Learning and Society

Facilitation

We regularly share our expertise in settings including:

  • University courses
  • Schools
  • Private design consultations
  • Conference Workshops

Consulting

We consult on learning and educational technology projects – not only games.

  • Our team‘s expertise spans education, cognitive science, ecology, philosophy, and computer programming, with experience in start-ups, university research (e.g. Cambridge, Indiana, Washington), and industry experience (e.g. ACT, Google).
  • We love to collaborate with schools and businesses to design rich and engaging learning experiences.

 

Pricing

We offer our services at very reasonable prices, especially for collaborators and educators. Initial consultation is free.   Please contact us for more information.

Ellen Jameson and Gabriel Recchia presented Creative Technologies in the Classroom: Games, Simulations, and Coding, an all-day workshop, at Leysin American School in Leysin, Switzerland in March 2016.

Ellen Jameson and Gabriel Recchia presented Creative Technologies in the Classroom: Games, Simulations, and Coding, an all-day workshop, at Leysin American School in Leysin, Switzerland in March 2016.